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Hamster Kombat: GameDevHeroes
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Official ChannelHamster Kombat for game developers. News, community chats, hamster sales and gamedev content on Telegram.
Official ChannelHamster Kombat for game developers. News, community chats, hamster sales and gamedev content on Telegram.
Check distributions, giveaways and gift marketplace. Utilities for launching tokens without listing, collecting "flyers" and promoting your community in one bot.
Your reliable wallet and P2P marketplace in Telegram. Buy, sell and send cryptocurrency (TON, BTC, USDT and others) instantly and commission-free through checks.
Crypto wallet, P2P exchange and trading in Telegram. Safely store, exchange and earn on cryptocurrency with @xrocket. Support for checks, invoices and Rocket Pay API.
The official crypto wallet in Telegram storage, transfer, purchase and sale TON. USDT and other digital assets directly in the messenger.
Major — Telegram-мини-приложение с рейтингом пользователей, заданиями, Stars, играми, NFT-маркетом, токеном $MAJOR, staking и платной верификацией.
Быстрый торговый бот для автоматизации сделок в Telegram с простым управлением и мгновенными операциями.
Hamster Kombat: GameDevHeroes —This is the official channel for gamedev enthusiasts in the ecosystem.Hamster Kombat. It publishes news about TON game development, bot updates, content creation tips, and discussion of game mechanics. The community brings together developers, designers and players interested in crypto games and NFT hamsters. Suitable for those who want to learn about creating games on Telegram and participate in the ecosystemHamster.
🔥 IN AN UPCOMING RELEASE 🔥 🐹 HR (Hamster Resources): Because Even Pixels Need Sleep We’ve added an energy system for your hamsters. Think of it as HR, but for rodents. ✍️ How it works? • On the job: When you release a game, only a small crew actually pays the price—based on the genre. A tiny Clicker? Maybe 1 dev, 1 artist, 1 designer. A huge RPG? More hamsters get tired. Who exactly loses energy is random among those who worked on that project. No favoritism. • Low energy = lower output: Below 70 energy, a hamster is 15% less effective (speed + fun). Below 30, it’s 30% less. Tired hamsters make slower games and less fun. Basic hamster economics. • Recovery: Send them on vacation and they recharge over time (no hourly micro-updates—we recalc when they’re back). Or use the Restore button and pay soft money (price depends on rank: Junior → Star). Your call. 🤓 Why we did it? So “who works on what” and “who gets rest” actually matter. You can’t run the same few hamsters 24/7 without consequences, and you’re encouraged to use vacation slots and a bit of strategy. Also, “HR (Hamster Resources)” was too good a name to waste. 🤔 TL;DR: Hamsters have energy. Releases cost energy for a few random workers per genre. Low energy = less productivity. Vacation or paid restore brings them back. Now go manage your hamster resources. 👉 PLAY: @Hamster_Game_Dev_bot
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