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UX Digest - лучшие посты
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Регулярные подборки UX постов из англоязычных источников.
Регулярные подборки UX постов из англоязычных источников.
Подборка свежих UX статей с авторскими комментариями, библиотека полезных материалов. Включает русскоязычные ресурсы для дизайнеров.
Transitioning from Graphic Design to UX Moving from graphic design to UX doesn’t mean starting over. Most core skills are directly transferable and serve as a strong foundation to become a great UX designer Prototyping: The Enterprise Software Delusion - We Design for the Buyer and Blame the User Enterprise software fails because buyers (executives) buy for compliance, but users get bloated interfaces designed for audits, not action — "resistance" is really just increased cognitive load. The fix: measure Time to Core Value, involve users in demos, reduce mandatory fields, and absorb complexity to present a simple path — align incentives with human reality AI: I Didn’t Start With AI, I Started With People A UX researcher studied top human agents to inform an AI assistant: the best agents don't just answer — they first understand the customer's situation, make sure solutions are understood, and introduce products by asking about habits first, then recommending benefits (not promotions). The key insight: AI should start by understanding context, not answering; recommendations should feel like helpful suggestions, and some situations still need human judgment — AI should prepare and escalate, not replace Case Study: Improving Recommendation Controls on Netflix Users separate rating (thumbs up/down for watched content) from dismissing unwanted recommendations, and they're unwilling to spend time managing preferences — they need a lightweight, visible action on the card. The solution: a context menu with optional reasons (already watched, not interested, fewer like this) followed by confirmation with Undo — because control alone isn't enough; the interaction must feel worth the effort Opinion: Everything you know about UX is probably wrong A reflection on "User Experience Foundations": UX isn't a deliverable or a role — according to ISO 9241-210, it's a person's perceptions and responses, meaning you can only design the conditions for experience, not the experience itself. Key principles: you are not the user, behavior-based research (contextual inquiry) beats opinion-based surveys, users must be involved throughout, and UX accounts for anticipatory, episodic, and cumulative experience — not just the moment of use Basics: Product Managers Don’t Need More Data. They Need Better Questions Product managers don't need more data — they need better questions; teams with 14 dashboards can measure everything but still can't answer "should we keep building this" because data tells you what happened, not what to do next. The fix: before collecting any metric, write down the exact decision it's meant to inform and what answer would change it — good questions must be built deliberately, before instrumentation Interesting: Understanding shisha as a different experience of smoking NHS research found that shisha smokers often don't see it as "proper smoking" — it's social, seasonal, and positive, so they don't report it in standard smoking questions designed for regular cigarette use. Testing "Have you smoked any of these tobacco types for 1 year or longer?" caused confusion for episodic holiday users, showing that shisha requires different mental models and question design, not just being slotted into cigarette-based journeys @uxdigest
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Presets for photo processing in Lightroom and mobile applications.