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UX Digest - mejores posts

UX Digest - mejores posts

Selección periódica de publicaciones de UX de fuentes en inglés.

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452
26.10.2026
452
26.10.2026
Sin valoraciones
452
26.10.2026
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Selección periódica de publicaciones de UX de fuentes en inglés.

Подписчиков 3,772
Тематика Diseño
Язык Español
Ссылка t.me/uxdigest
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Selección de artículos de UX frescos con comentarios de autor, biblioteca de materiales útiles. Incluye recursos en ruso para diseñadores.

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UX Digest - mejores posts
UX Digest - mejores posts
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Should a PhD Count as Years of Experience? A PhD and years of industry experience are not interchangeable — while PhDs bring deep methodological rigor, statistics, and defense skills, industry experience teaches navigating politics, making decisions with incomplete data, cost-justifying research, and being okay with "good enough." The best industrial researchers eventually have both: a PhD is a head start on craft, experience is a head start on context Designing in Motion: Things You Can Only Learn Outside A design team left the studio to research an umbrella attachment for wheelchairs — and discovered the real problem wasn't attachment mechanics but that users avoid bad weather entirely and every chair is too customised for a universal fit. Key lesson: true accessibility is about modularity, not uniformity, and insights come from observing the whole system, not just the object NNG: Vibe Architects - Agentic Vibe Coders Nondevelopers are building complex agentic AI systems on intuition developed through many hours of experimentation, YouTube videos, and Reddit threads AI: Not Everything Needs Artificial Intelligence The pressure to add AI everywhere is real, but the author warns against mistaking design problems (clarity, navigation, fewer steps) for intelligence problems — sometimes what users need is just thoughtful design, not AI. The key is to ask "What problem are we solving?" first, not "How can we use AI here?" Experience: Moving Beyond Content - How I Re-Engineered User Retention via Social Accountability & Gamification A case study on redesigning a fitness app's retention strategy: shifting from passive content to behavioral loops (social accountability via instructor-led challenges + gamification with streaks and rewards). The PM set clear success thresholds (Week 4 retention +10pp, sessions from 1.6→2.3, churn -25%) and used a 3-cohort split-test to de-risk the rollout, proving that retention is driven by identity and belonging, not content volume @uxdigest
UX Digest - mejores posts
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