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Selección periódica de publicaciones de UX de fuentes en inglés.
Selección periódica de publicaciones de UX de fuentes en inglés.
Selección de artículos de UX frescos con comentarios de autor, biblioteca de materiales útiles. Incluye recursos en ruso para diseñadores.
Sample Sizes for Comparing UX-Lite Scores The article provides sample size tables for comparing UX-Lite scores. For a within-subjects study detecting a 5-point difference, you need 94–145 participants; for a between-subjects study, 372–572. Sample size depends on the standard deviation (typically 19), desired confidence, and the minimum difference you need to detect 🎥 NNG: Service Design Metrics Shifting As AI becomes central to service delivery, traditional service metrics must evolve — new measures will assess AI-to-AI performance, human-AI collaboration, data quality, and user trust AI: AI in UX Design - Don’t Topple the Tower Two designers tested AI tools like Cursor and Figma Make and found they enable incredible speed, but create serious risks without a solid foundation. AI prototypes can look deceptively finished, tempting teams to skip research, lose version control, and work in silos. The core lesson: AI accelerates your process, but it cannot replace fundamental design rigor—otherwise, the tower topples Experience: The Third-Party Truth Audit - A 10-Day UX Sprint That Finds Revenue-Blocking Bottlenecks The article outlines a 10-day "Third-Party Truth Audit" for startups stuck with flat revenue despite having traffic and signups. By using a neutral facilitator to test core "money paths" with real users, the sprint uncovers the specific high-friction moments (like trust breaks or unclear copy) that block conversion. The result is a prioritized backlog of "smallest viable fixes" tied directly to revenue metrics, ready to implement within weeks Visual: Adopting a Watercolor Mindset Painting watercolors taught the author three lessons for product discovery: stay open to what emerges instead of forcing a vision, explore many rough ideas instead of perfecting one, and take bold risks even if you might "ruin" it. This mindset—embracing ambiguity and creative risk—builds stronger products than rigid planning alone Interesting: When Your Boss Has No Requirements - The Real Job of a UX Designer A UX designer's real job isn't receiving perfect requirements—it's receiving ambiguity and turning it into clarity. Instead of forcing stakeholders to speak "design language," translate your work into theirs by always asking: "Which business metric are we trying to impact?" That question aligns teams, builds trust, and turns vague ideas into measurable value @digest
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